#pragma once
#include "ofMain.h"
#include "Bug.h"
#include "Bullet.h"

class GameEvent : public ofEventArgs {
	
public:

	Bullet * bullet;
	Bug    * bug;
	string   message;
	
	GameEvent() {
		bullet = NULL;
		bug    = NULL;
	}
	
	static ofEvent <GameEvent> events;
};

